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When I started in UI/UX design, we did not have Adobe XD, Figma and some of the tools you get today. You had in Sketch (2010) and InVision in (2011), but for a newbie like me, I was not aware of them until later. Prototyping and Wireframing were done with separate software like Balsamiq (2008), Omigraffle (2000) and Justinmind (2008). Now you can do all of these things in your design tools like Figma. I was designing with a pen and paper, Microsoft Paint, GIMP, Adobe Photoshop, and Adobe Illustrator. For me user flows were done with pen and paper.
Things have come a long way and there have been so many changes to these tools. Look at the evolution of XD, Figma, Sketch. Look at Photoshop and Illustrator.
- Content Awareness features – Photoshop (2012)
- Live Corners – Illustrator (2014)
- Perspective Warp and Linked Smart Objects – Photoshop (2014)
- Live Shapes – Illustrator (2015)
- Multiple layer styles – Photoshop (2015)
- Curvature tool – Illustrator (2017)
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