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In the realm of handheld gaming, where the Nintendo Switch and the Steam Deck have carved out a significant presence, major console manufacturers have yet to fully embrace the trend. Xbox remains relatively unperturbed, as its gaming handheld PCs running on Windows can theoretically support some of its titles. However, Sony has introduced an unconventional and somewhat unsatisfying take on this concept with the PlayStation Portal, which is anything but “portable” as it essentially streams games from a stationary PS5 within your home. Enterprising creators, however, have taken the initiative to bring the dream of a portable PlayStation 5 to life, exemplified by the impressive “Tablet Edition” designed by Matthew Perks.
The PlayStation 5 stands out from previous console generations with its sleek, futuristic, and somewhat alien aesthetic—a design that some have likened to a trophy. The realization of this creative endeavor became possible, in part, due to Sony’s discreet enhancement of the PS5’s design after its initial launch. Sony reduced the size of the PS5 motherboard, making it compatible with a substantial 14-inch tablet. However, this was just the beginning, considering the formidable challenges posed by the internal components responsible for the PS5’s substantial bulk.
Given that the PS5 generates approximately 200W of heat at maximum power, a significant portion of its internals is dedicated to thermal management, including large fans and an unconventional heatsink ill-suited for a portable design. Overcoming this engineering obstacle required extensive effort in developing an equally efficient thermal management system that didn’t compromise too much on vertical space. Through creative problem-solving and extensive research, this challenge was ultimately met with success.
With the primary engineering challenge addressed, the subsequent steps in creating the colossal tablet became more manageable. A 3D-printed shell was crafted to match the black-and-white aesthetic of the PS5, and a 14-inch OLED screen salvaged from a defunct laptop was chosen to enhance game graphics. Additionally, an external power source had to be designed, as the original PS5 power supply was deemed too large and unconventional for direct use in the portable iteration.
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